In this part, we’re going to talk about how to inject the scenes (ViewController — UIView — SwiftUI) into our App.
If you missed the first part, you can have a look here.
We already spoke in the first part about Application Architecture and Design patterns, and how the layers should be set (Data →Domain →Presentation). So what is dependency? it is when something like a class uses some functionality of another class. We can then say that this class has a dependency on class X.
Before we begin, you can download the initial draft. The application is a table with a list of types of notifications.
Now, if you tap on any line, Alert pops up with the name of the notification. By the end of this tutorial, this action will send a local notification with the contents of the string. In addition, the user will be able to interact with this notification, choosing to do this or that action.
Before your application can send any notifications, the user must give their consent to this. To do this, when you first start the application, you…
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